The Continuous World of Dungeon Siege
27 August 2008
in links
tagged with
[dungeonsiege]
[games]
[programming]
Fascinating stuff about the techniques Dungeon Siege uses to power its continuous world. Includes scary threading, performance hacks, etc. via some other tab that’s long since been eaten by the ravages of time and system crashes (thank goodness for what little session saving Safari does) but I think I might have been tomc. (blech tells me it’s via Migurski’s uxweek notes )
Kingdom Game
28 March 2008
in links
tagged with
[application]
[browser]
[games]
[iphone]
[mmorpg]
aaah, excellent. A browser-based internet mmorpg that I can play from the iphone. Been looking for something else to have my life sucked into.
Broken Toys » Blog Archive » Casual Friday
22 February 2006
in links
tagged with
[casual]
[games]
[warcraft]